COSC 3P98 ANIMATION PROJECT
Dragon Ball Z
© Herman Yu Autumn 2002
View the Video (AVI Format - 5.6 MB)
Background
I always enjoy watching Japanese animations since I was a little kid. Dragon Ball Z is one of my favourites. By using Corel Bryce 5.0, I have created the following objects using various tools and operations in the application: great-wall entrance, dai-luo (chinese musical instrument), 7 dragon balls, and squared fighting stage. Please enjoy my short animation!
Front
view
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Back
view
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Great-wall
entrance
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Dai-luo
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Dragon
Balls
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Fighting
Stage
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System Specifications
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Software | Hardware | Other Stats |
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Animation Setting
This animation takes place at the "World Martial Arts Tournament" from its storyline. My idea is to create a theme, which would remind people of all the fighting scenes from its many different episodes. And for those people who have not watched Dragon Ball Z before, it would give them a very nice introduction of what this animation is all about.
The make of Animation - Models
"Great-wall Entrance" - it consists of the following objects:
NOTE: By using boolean operations, I am able to create a hole (set to negative value) on the wall (set to positive value) from which we can see through it. A metal door is then put in to fill the hole. This result in the "Great-wall Entrance".
"Metal Door" - it consists of the following objects:
NOTE: By using boolean operations, I created half of the door first. And then I copied this finished object to produce the end-product "Metal Door".
"Engraved Words" - in case you are wondering what they mean, they are"Chinese characters" meaning "the World of Martial Arts". I created the characters using Adobe Photoshop created a jpeg file, and then I mapped this file to the wall.
"Dai-luo" - it consists of the following objects:
NOTE: By using the boolean operations, I am able to create the very nice "Dai-luo" effect (front and back views, pls see above pictures for comparison).
Texture
of Dai-luo
Dragon Balls - I created the stars in Adobe Photoshop, and then I mapped each of them to a sphere.
Fighting Stage - the simpliest object made by a cube.
Audio Effect
Two wav files were downloaded from the internet. They bring the whole animation into different and higher level. The two files are:
Project Digest
Corel Bryce is a very interesting and powerful application. Although, it did take me a long time to get used to its unique interface. My original plan was to create some characters in Poser, and manipulate the scene settings in Bryce. But I could not locate any good documentations or reference materials in this area, and also the huge amount of rendering time in Bryce had discouraged me from fullfilling my original plan.
I did enjoy this project a lot and from making this animation, I understand that how and why all the production of animations are broken in different groups: story plot, animation, cutting frames, and audio/sound effects so on and so forth. And from doing research on this project, I also noticed that in 80% of the Japanese animations, they are using "drawing/sketch" in making the scenes.
Any comments ? Herman Yu